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DWELLER IN THE DEEP by GRAHAM MCNEILL
"And yourself. Do you call Providence home?"
The young man smiled. "Indeed I do, but I intend to take a taxi to my destination. I find I have not the constitution for strenuous exercise. Childhood illness, you understand."
George nodded and put out a hand and said, "A pleasure to meet you..."
"Howard," replied the young man, shaking the proffered hand.
* * *
Although I enjoyed the second book of this trilogy less, I was still intrigued enough to continue to the final installment. I'm glad I did because this book was an upswing back to what I enjoyed in the first book.
Dweller In The Deep rounds out this trilogy in a solid way. The action scenes are tense, the stakes are high, and the appearances of certain Lovecraftian beasties work very well. Again, with this entire story revolving around characters created for the Arkham Horror board games, I'm not sure what the difference would be for a reader not versed in said games. I am, and a lot of the characters are ones I give two hoots about so it worked. Overall I recommend this trilogy, but even more so for people who know the board games.
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